Sören Meding
Sören Meding
Concept Design | World Building
Hamburg, Germany

Summary

"Over the past few years, I have had the opportunity to collaborate with Sören Meding. As the main artist and creator of Star Atlas' Armstrong IMP spaceships, his work has always been guided by a strong methodology and a design thinking approach, ensuring that both aesthetics and functionality are well-balanced.
Soren's artworks stand out as true masterpieces, while his designs are unique, iconic, and compelling.
Moreover, Soren's ability to incorporate technical constraints and align with gameplay requirements was remarkable.
Working with Soren was an absolute pleasure, not only due to his professionalism and awe-inspiring artworks, but also because he is a really great person to collaborate with - a rare profile in the creative fields.
I wholeheartedly recommend Sören for any artistic project."

Gary Sanchez (Vehicle Art Director at Star Atlas, 3rd of August 2023)

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"I wholeheartedly recommend Sören for any position or project that requires top-notch artistic and design expertise. As an exceptionally talented and versatile concept artist and designer, he played a crucial role in shaping the visual identity for Star Atlas.

Sören's ingenuity and ability to think beyond convention consistently lead to innovative solutions. With unwavering reliability, a research-based approach, and remarkable speed, he consistently delivers outstanding results.

Beyond his artistic prowess, Sören's friendly nature fosters a positive and productive working environment.

I am confident that he will continue to thrive and leave a lasting impact wherever he goes. Thank you for your incredible work, Sören!"

Daniel Floyd (CPO at Star Atlas, 1st of August 2023)

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"As a long time partner, we worked together on many different projects. Sören is a great person, someone you can trust. He always has a very positive mindset, a lot of creativity, talent, and an incredible speed. I warmly recommend him without any reserve."
Regis Carlier (Co-Founder and Production Director at GamecoStudios, 12th of January 2021)

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Just call me Soren. I am a freelance concept artist and illustrator, born and raised in Hamburg, Germany. My artistic journey has been deeply influenced by my passion for history and my boundless curiosity, which has nurtured my creativity and established me as a dependable artist. Adapting to novel and challenging scenarios comes naturally to me, facilitated by my organized workflow that ensures efficiency throughout my creative process. My strength lies in crafting immersive visuals and believable designs. I rely on a large visual library, a meticulous research, and lots of iterations. I’m also quite funny. Joke.

Skills

Concept ArtConcept DesignEnvironment DesignArt DirectionIllustrationVisual DevelopmentTeachingArchitectural VisualizationMap DesignArchitectural DesignLevel DesignWorld Building

Software proficiency

Photoshop
Photoshop
Blender
Blender
Unreal Engine
Unreal Engine
World Creator
World Creator
Quixel Bridge
Quixel Bridge
Quixel Mixer
Quixel Mixer
Gravity Sketch
Gravity Sketch
Procreate
Procreate
Marvelous Designer
Marvelous Designer
DAZ Studio
DAZ Studio
InDesign
InDesign
Quill
Quill
Medium by Adobe
Medium by Adobe
Modo
Modo
After Effects
After Effects
Illustrator
Illustrator

Productions

    • Video Game
      Star Atlas
    • Year
      2023
    • Role
      Concept Artist
    • Company
      ATMA, Inc.
    • Video Game
      Ghost Recon | Breakpoint
    • Year
      2019
    • Role
      Concept Art
    • Company
      Gameco Studio
    • Video Game
      Anno 2205
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Ubisoft / Blue Byte Studio Mainz